Special Teams
ID Name Notes
FG Field Goal Attempt (automatically called)
FB Field Goal Block (automatically called)
KO Normal Kickoff Kicked high for distance and hang time, no gimmicks
KS Squib Kickoff Low kick bouncing along the ground, reducing returns
ON Onside Kickoff Short kickoff, attempting to regain possession. Automatically called
PN Normal Punt Punt high for distance and hang time
PC Punt Corner Aim out of bounds when in opponents half
PR Normal Punt Return Standard return, no gimmicks
PV Long Punt Return Gadgets and gambling on return
PB Punt Block All out attempt at blocking punt
KR Normal Kick Return Standard return, no gimmicks
KV Long Kick Returns Gadgets and gambling on returns

 

Field Goal Attempt ( FG ) Back to Table
Automatically called for you when you attempt a Field Goal.

 

Field Goal Block ( FB ) Back to Table
Automatically called for you when your opponent attempts a Field Goal. Note that training on the Field Goal Block play counts both for blocking Field Goal attempts and preventing your opponent from blocking your kicks.

 

Normal Kickoff ( KO ) Back to Table
Training on normal Kickoffs will improve your kickoff coverage (reducing the returns for your opponents).

 

Squib Kickoff ( KS ) Back to Table
Squib kickoffs are much shorter, and returns are rare. There is also a chance for the kicking team to recover the ball on squib kickoffs.

 

Onside Kickoff ( ON ) Back to Table
You cannot call Onside Kickoffs, but the computer will automatically call them for you in desperation situations.

 

Normal Punt ( PN ) Back to Table
Training on Normal Punt will improve your punt coverage (reducing the returns for your opponents).

 

Punt Corner ( PC ) Back to Table
Corner Punts are the same as Normal Punts when kicking within your own half. However, in opposition territory your punter aims to kick out of bounds within the 20 yard line. These are generally shorter than a normal punt, but no return is allowed.

 

Normal Punt Return ( PR ) Back to Table
A Normal Punt Return, with no gimmicks means there is less to go wrong but does not give the best chance of a big return.

 

Long Punt Return ( PV ) Back to Table
Long Punt Returns involve gadgets and more adventurous return plays (usually with two returners deep rather than one). There is a greater chance of long returns, but also more risk of fumbles or no return at all.

 

Punt Block ( PB ) Back to Table
The Punt Block play makes increased effort on blocking the punt rather than setting up the return (usually removing the blockers who hold up the "gunners" who chase down the returner), so returns will be poor.

 

Normal Kick Return ( KR ) Back to Table
A Normal Kick Return, with no gimmicks means there is less to go wrong but does not give the best chance of a big return.

 

Long Kick Returns ( KV ) Back to Table
Long Kickoff Returns involve gadgets, such as reverses, pitch outs and so on, with a greater chance of long returns but more chance of being stuffed after a short return or no return at all.